01
Web
Development
Applications that hold up under real traffic and real business logic — not demo-ready prototypes.
Server- and client-rendered architectures in React, Next.js and TypeScript. API design in Node.js. Performance and accessibility treated as requirements with numbers attached, not as a pass at the end.
What we usually find
- Pages slow enough to measurably lose signups
- No boundary between interface and business logic
- A codebase exactly one person can safely change
02
Mobile
Development
iOS and Android products that feel native, from a codebase a small team can still maintain.
Cross-platform delivery in React Native where it fits; native Swift or Kotlin where performance genuinely demands it. Store submission automated, not performed by hand each release.
What we usually find
- Two codebases quietly drifting apart
- A release process nobody wants to touch
- Offline and error states postponed indefinitely
03
AI &
Automation
A model applied to one defined operational problem — not added because it was expected.
LLM integration, retrieval pipelines and workflow automation built around the data you already hold, with explicit ceilings on cost and latency and a defined answer for what happens when the model is wrong.
What we usually find
- A model chosen before the problem was written down
- Costs that scale faster than usage does
- No mechanism for detecting a wrong answer
04
Product
Design
Interface decisions made by the people who then have to build them.
Research, structure and interface design delivered as implementation-ready specification — with states, edge cases and data shapes defined, so nothing is designed that the system cannot actually supply.
What we usually find
- Designs assuming data the system does not have
- Every screen solved as a one-off
- Empty, loading and error states missing entirely
05
MVP
Development
A working product in front of real users, scoped to answer one question.
Architecture chosen to extend rather than to be discarded the moment you raise, hire, or grow past version one. Shortcuts are taken deliberately and written down where the next engineer will find them.
What we usually find
- Scope that grew before anything shipped
- Throwaway code that never did get thrown away
- No agreed definition of what would count as proof